Mouse Click > Open Next Panorama > node03įor each action, add a filter so that the action is only executed when the variable’s value is changed to a specified value.Mouse Click > Open Next Panorama > node02.Mouse Click > Open Next Panorama > node01.and the down button counts 2, 1, 0, 2, 1, 0, etc.Īdd actions to the third textbox (button) that will select the node. So that the up button counts, 0, 1, 2, 0, 1, 2, etc. Variable Name = var1 (or whatever you named your variable)Īdd a second action to the buttons to keep the variable moving in a loop.In Hopki’s example, these are the channel up and down buttons. The third button will open the selected panorama.Īdd an action to the buttons that will change the variable’s value. These two buttons will flip through a gallery of thumbnail images. One will move up the channel numbers (1, 2, 3) and a second button will move the channels down (3, 2, 1). There are buttons for tuning up and down and a button to change to selected node.Īdd three text boxes (or rectangles) to represent buttons. #Pano2vr set up googlecarboard skin button tvIn Hopki’s example above, he is using a TV channel changer to change nodes. Then, based on the variable’s current value, a third button will open the selected panorama. In this example, 2 buttons will change a variable’s value. Using Variables to Trigger Filtered Actions This will hide the menu in the chosen browser. Value = browser of choice (Chrome, Firefox, Safari, Edge, Internet Explorer, Unknown).In the Skin Editor, add a menu from the Components Toolbox or create your own.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |